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Quote from: S-99 on January 16, 2007, 01:52:18 am Or maybe the installer does let me create a folder
Turey - January 16, 2007, 02:18:36 - https://www.hard-light.net/forums/index.php?topic=42854.msg912251#msg912251such a movie would be the story about a group of people who were at the forefront of the Great War(s)
TrashMan - June 21, 2009, 06:28:13 - https://www.hard-light.net/forums/index.php?topic=63795.msg1259157#msg1259157Anyone want a mod where shivans have no shields, all terrans have 100 m/s, can hold every weapon in the
Cobra - January 14, 2005, 11:52:22 - https://www.hard-light.net/forums/index.php?topic=29581.msg603709#msg603709Power ratings look something like this
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G S E
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Simple solution: Tell all of your capital ships to attack every enemy capital ship with the following s-exp
Solatar - May 25, 2003, 02:29:39 - https://www.hard-light.net/forums/index.php?topic=15343.msg292901#msg292901Search the table file(s) for that and you should be able to see what went wrong.
Wanderer - January 06, 2010, 03:26:13 - https://www.hard-light.net/forums/index.php?topic=67370.msg1331235#msg1331235What the shader(s) then do with that data is none of my concern.
The E - November 15, 2010, 11:41:03 - https://www.hard-light.net/forums/index.php?topic=72337.msg1435279#msg1435279However, the debris usually travel in excess of 100m/s, usually much faster, so you wouldn't want to
StratComm - January 26, 2004, 11:42:40 - https://www.hard-light.net/forums/index.php?topic=20399.msg401745#msg401745I'm still looking into the nebula issue(s).
Xyzop - November 22, 2003, 11:14:47 - https://www.hard-light.net/forums/index.php?topic=17364.msg370931#msg370931lucifer jumped in and fired an LRed at the transports, unfortunately the Lucifer was still going at 200m/s
GrandAdmiralAbaht - June 14, 2001, 04:01:00 - https://www.hard-light.net/forums/index.php?topic=3787.msg54168#msg54168would change with the newer features included in this one, but I'd hate to mess up the incomplete .fs2's
eliex - April 27, 2009, 02:08:53 - https://www.hard-light.net/forums/index.php?topic=62580.msg1237430#msg1237430I't s great, fantastic, fun and simple!
I'll post a few models I ade in it, and then you'll see!
I would probably site Inferno R1's "Nemesis".
Trivial Psychic - December 25, 2006, 11:45:14 - https://www.hard-light.net/forums/index.php?topic=44175.msg902879#msg902879when/if we find hard evedence of a link between Sadam and Al queda (or some other equivelent faction(s)
Bobboau - March 17, 2003, 05:02:06 - https://www.hard-light.net/forums/index.php?topic=13858.msg261967#msg261967And I have a Pinnacle TV card with composite and S-video in for vidieo capture.
bizzybody - September 02, 2006, 01:04:41 - https://www.hard-light.net/forums/index.php?topic=41867.msg856631#msg856631I like FS2's flak sounds. They sound like what they are, high speed concussion charge launchers.
Liberator - November 09, 2003, 12:37:09 - https://www.hard-light.net/forums/index.php?topic=18613.msg364178#msg364178'S short, but pretty good. And all the spanky stuff on F2S.
pyro-manic - September 22, 2003, 07:18:02 - https://www.hard-light.net/forums/index.php?topic=17567.msg337853#msg337853It did not become viable until the late 50's when ICBMs were the fallback weapon du jour.
karajorma - April 25, 2004, 03:11:35 - https://www.hard-light.net/forums/index.php?topic=23136.msg458992#msg458992f3's the 'lab', right? I've done that already, and none of the LODs are showing.
fsi.scsi - January 15, 2007, 11:47:21 - https://www.hard-light.net/forums/index.php?topic=44688.msg911819#msg911819Truespace 4's help system is a piece of - doo doo!
Rampage - January 13, 2003, 03:21:33 - https://www.hard-light.net/forums/index.php?topic=12716.msg238423#msg238423