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They did it because most untrained human beings become sadistic ****s when given this kind of authority
vyper - January 15, 2005, 01:58:08 - https://www.hard-light.net/forums/index.php?topic=29589.msg604092#msg604092Cost about S$488. Really nice sword ...
Stormkeeper - June 29, 2008, 09:53:59 - https://www.hard-light.net/forums/index.php?topic=53623.msg1109682#msg1109682EDIT: Removed broken torrent, here's the fixed one(s)
http://isohunt.com/release/85403
http://www.torrentbox.com
Inter-system jumps, but Intra system jumps could have been developed years before, you never know
(s/
Quote Originally posted by Kosh
The Prometheus S did have a much faster velocity than the original
, it would simply to take a large fast moving asteroid to take out something even as large as INFR1's
Dilmah G - February 28, 2009, 06:14:15 - https://www.hard-light.net/forums/index.php?topic=61233.msg1209842#msg1209842I've been getting a lot more spam messages on my AIM account(s) recently.
Aardwolf - July 29, 2014, 11:09:19 - https://www.hard-light.net/forums/index.php?topic=53623.msg1757919#msg1757919Duat is a Mentu Class, is in the Ship database, CP5970's one.
------------------
Head of the Beyond
I would've been really scared
Oh you will be, you wil be scared to s*** when you (if you
not sure it'd serve much practical purpose, since the community's been using their own server tracker(s)
Mongoose - April 30, 2017, 10:10:54 - https://www.hard-light.net/forums/index.php?topic=93473.msg1847290#msg1847290Since the .log is unrevealing and I failed to open them .mdmp files can s/o please help me out here?
SF-Junky - November 22, 2020, 08:45:28 - https://www.hard-light.net/forums/index.php?topic=97130.msg1905499#msg1905499Besides, it´s not like TS can even handle such a monster poly count. Some things i will put in....What´s it for, may you ask? Well, basically it´s for fun. And because it hasn´t been done yet....It´s humongous!!
We can have Bosch in his cabin, writing his journal....Or we can have the pilot´s briefing room, with Alpha 1 picking his nose.
In the 70's not everyone had a computer....In the 10's not everyone has their own cluster, especially not to the extent of university or commercial...And in the 12's, not everyone has access to broadband or a computer for that matter. ...access your desired cloud service. furthermore, the limitations of access to a mainframe in the 70's...are much greater than that of access to a cloud service in the 10's.
rev_posix - January 22, 2012, 09:51:35 - https://www.hard-light.net/forums/index.php?topic=79684.msg1578388#msg1578388Quote Originally posted by KARMA
1mglt is close to 1 m/s
IIRC in XvT (i verified with a chronometer......) a TF has an official speed of 100 mglt but around 104 m/s in game (not sure, i should check my notes..., but i remember it was little over 100m/s)
now, if this depend by XvT physic or the effective measue...of 1mglt, i don't know, we are using in our mod 1mglt=1m/s (so to have 100 as top speed in the hud)
But motion blur was present in 3dfx's last line of voodoo cards which was like the voodoo4's and 5's...Voodoo 4's and 5's weren't slow cards either, they were quite fast in their day even in the area of 32bit
S-99 - January 28, 2007, 06:51:54 - https://www.hard-light.net/forums/index.php?topic=25406.msg918185#msg918185Default SBanks:"))
{
+ sbank_defaults_specified = true;
strcat_s(parse_error_text,"'s...bank capacities
+ if(optional_string("$SBank Capacity:"))
+ {
strcat_s(parse_error_text,"'s...LOCATION, "Number of default secondary banks and number of bank capacities do not match for ship class %s....Warning(LOCATION, "Secondary bank capacities have not been completely specified for ship class %s.
Quote Originally posted by IceFire
Now now....B-17's, IL-2's, and P-47's were noteable for their...heavy armor and incredible resilance to damage (there are stories of P-47's cliping telephone poles
That´s not the point. As i was led to believe, the mod would focus on the Pegasus´s story, right?...It´s completelly possible and even probable, that it would happen so, in a real situation....It´s not wether one show was better than the other, this is about making a beliavable MOD, a believable
Swamp_Thing - February 02, 2005, 09:00:01 - https://www.hard-light.net/forums/index.php?topic=29935.msg619652#msg619652Herra Tohtori on August 13, 2006, 12:04:15 pm Well, if
D = horizontal diameter of your screen
s...= distance from eyes to screen
alpha = actual angle of the screen
tan alpha =2 * D / ( 2 * s )
alpha...= 2 * arctan ( D / [ 2 * s ] )
The actual -fov *.*** number is announced in radians, so if you count...calculator can be set to count in radians, you get the result directly by
2 * tan^-1 ( D / [ 2 * s
It´s all working good, then suddenlly the system freezes for a bit, like 20 seconds or so, and either...´t the best to judge, as the pixel corruption is usually much worse and takes some 50% of the frame´s...I think it´s driver or DirectX related, but there is a chance my graphics card is acting up aswell....I´ve tried several drivers, i´m currently using nVidia´s 67.02 beta.
Swamp_Thing - March 25, 2005, 06:13:42 - https://www.hard-light.net/forums/index.php?topic=31595.msg650079#msg650079