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Quote from: Asteroth on October 20, 2009, 05:50:49 am There's also the 2/3's chance it'll just boringly
Black Wolf - October 20, 2009, 07:21:01 - https://www.hard-light.net/forums/index.php?topic=66160.msg1306052#msg1306052"GOD ' S IN HIS HEAVEN BESIT EDEN ALL'S RIGHT WHIT THY WORLD, †Eddie† <3 Chid - Under The Moonspell
colecampbell666 - July 25, 2008, 06:21:51 - https://www.hard-light.net/forums/index.php?topic=53623.msg1119362#msg1119362yes, although its extremely hard to dodge all 3 and you usually have to be going faster than 150 m/s.
Knight Templar - November 21, 2002, 06:58:56 - https://www.hard-light.net/forums/index.php?topic=10927.msg215002#msg215002Early 2000's some time with an internet search if I remember correctly, lurked for several years I think
BrotherBryon - February 01, 2021, 09:28:04 - https://www.hard-light.net/forums/index.php?topic=97310.msg1907439#msg1907439F*** that s***!
SP2 is just fine.
Seriously, MS isn't pure evil.
hi guy´s
where can i download this mod or is it not yet done?
I`ll let you know how long it took once it`s done.
Whitelight - February 08, 2003, 12:35:01 - https://www.hard-light.net/forums/index.php?topic=13092.msg246952#msg246952In the mission when the Quetesh, Farae and Persistence + Alphas 1 and 3 + Phi Wing head to Alpha 2's
Kie99 - December 23, 2004, 01:05:49 - https://www.hard-light.net/forums/index.php?topic=28610.msg588159#msg588159Shader failed to link:
Fragment shader(s) failed to link, vertex shader(s) failed to link....Shader failed to link:
Fragment shader(s) failed to link, vertex shader(s) failed to link....Shader failed to link:
Fragment shader(s) failed to link, vertex shader(s) failed to link....Shader failed to link:
Fragment shader(s) failed to link, vertex shader(s) failed to link....Shader failed to link:
Fragment shader(s) failed to link, vertex shader(s) failed to link.
FS1's prose and plot writing is Objectively Bad, and I do mean Objectively....I bet alien archaeologists could mathematically analyze these stories and detect FS2's superiority.
General Battuta - May 25, 2016, 05:24:13 - https://www.hard-light.net/forums/index.php?topic=92021.msg1820270#msg1820270Admittedly, you need to divert some power to guns to do any sustained firing of 6 Prom-S, but the Tauret's...Really, for me, anything that can carry the Prom-S can still outrange all relevant non-beam turret guns
Timerlane - April 23, 2010, 08:37:33 - https://www.hard-light.net/forums/index.php?topic=69118.msg1367544#msg1367544I really don´t get it why so many voted for the Hatshepsut, it´s awfull!!...It´s a real drag, to have a turret firing at you from the other side of the ship, and the shots go through
Swamp_Thing - August 01, 2004, 08:01:42 - https://www.hard-light.net/forums/index.php?topic=25864.msg518483#msg518483The AI does occasionally roll randomly and then pick a direction to turn, so a spontaneous split S...and pitching down, whereas in modern planes there is a HUGE difference (thus the reason for the split S)
Mobius - June 05, 2009, 01:51:43 - https://www.hard-light.net/forums/index.php?topic=63635.msg1253420#msg1253420-The rail gun is more like the Prom-S, lower ROF but launches a rather damaging projectile out at very...-The laser is thus like the S-Breaker or Banshee, damaging mostly shields but also capable of damaging
Thaeris - September 29, 2009, 10:09:44 - https://www.hard-light.net/forums/index.php?topic=65700.msg1299268#msg1299268Imagi ne it fo r th e non-en glish spe akin g folk s in he re!
P o int ta ke n....Well I don 't wan t t o ca use unw anted tro uble (a nd I do n't inte nd t o), s o I'l l
i would wonder if it's always going to be mk7's and mk2's along with a couple of raptors in a fight with
Mobius - October 03, 2008, 10:51:59 - https://www.hard-light.net/forums/index.php?topic=56781.msg1147788#msg1147788the highest poly objects are the engine and s-foil thingy after triangulation....I think on the s-foil i'm gonna get rid of the holes on the wing mount.
Vertigo 7 - August 27, 2008, 03:14:35 - https://www.hard-light.net/forums/index.php?topic=56008.msg1133245#msg1133245In SC1's singleplayer, you could solve problems with relatively small numbers of powerful units if you...In SC2's singleplayer, it seems to have been purpose-designed to force a mobbing approach on you, typically
mxlm - August 05, 2010, 05:18:07 - https://www.hard-light.net/forums/index.php?topic=68163.msg1398724#msg1398724Quote from: S-99 on May 04, 2007, 09:12:08 pm Quote from: S-99 on May 04, 2007, 08:03:52 am
IceFire - May 04, 2007, 10:46:53 - https://www.hard-light.net/forums/index.php?topic=46910.msg956715#msg956715I'm sorry S-99, but I might aswell make a thread about it......What I want to see is how it looks on the 368 screenshot thread at page 11-12 by S-99.
Asmo - August 11, 2006, 01:14:07 - https://www.hard-light.net/forums/index.php?topic=41552.msg847785#msg847785