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seriously, all your old ships are of such high quality, I reckon you should leave them in there as Mark 1's,...and make your new models Mark 2's.
aldo_14 - November 01, 2001, 04:35:00 - https://www.hard-light.net/forums/index.php?topic=1390.msg19773#msg19773Don't have that white man's capacity for reason, so when someone tells them "the Jews are all evil ****s"...incidentially, why this program to spend millions of dollars to tell them "some Jews are not evil ****s"
Stryke 9 - July 21, 2003, 11:28:34 - https://www.hard-light.net/forums/index.php?topic=16303.msg313011#msg313011*
-Play music from portable devices (S)(O) *YES!!!...*
-Support for 4 wireless controllers
-3 USB 2.0 ports
-Custom playlist in every game (S)(O)
s=&forumid=7
dynamic4.gamespy.com/~freespace/forums/forumdisplay.php?s=&forumid=7
@T=:t:*2*PI
@H=:r:/8+sin(:T:)*.1
@S=1-:r:
@L=clamp((1-:r:+1)^3)*((1-:r:)+clamp(sin(:ang:*6+:r:*9+:T:)...*.1+cos((-:ang:+:T:)*6+:r:*9+:T:)*.09))
$output<hsl>{
:H:
:S:
:L:
}
that's for the orange
Downloads\Games\Freespace2\Cores\Latest\fs2_open\projects\MSVC_2005\Debug\BuildLog.htm"
code - 1 error(s)..., 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
including
Quote from: Getter Robo G on July 16, 2006, 03:18:07 pm C-S-S Choose system for spontaneous supernova
Nuclear1 - July 16, 2006, 07:33:38 - https://www.hard-light.net/forums/index.php?topic=40991.msg836847#msg836847What FS2 calls a cruiser, RL navies would call a destroyer or frigate, FS2's corvettes are more akin...to RL cruisers, and FS2's destroyers have no equivalent (Except maybe for weird ships like Russia's Kuznetsov
The E - April 19, 2015, 02:24:41 - https://www.hard-light.net/forums/index.php?topic=89573.msg1783329#msg1783329And I just loved the hybrid combination of FS2's Brief4 and FS1's Strike, which I used for "He Who Rides
Goober5000 - December 01, 2012, 01:39:12 - https://www.hard-light.net/forums/index.php?topic=82999.msg1657540#msg1657540Use DASM-1's against Cordi....A few well placed volley's of SMHS-15's when jousting toward the enemy can thin out 2-3 enemies before
Spoon - September 02, 2010, 07:10:50 - https://www.hard-light.net/forums/index.php?topic=71092.msg1410123#msg1410123Quote Posted by: TrashMan
Actually, it would be great for S&R....In general and especially in S&R missions, that pressure cannot exceed the pressure exerted by a
Techs: FS2 Open's 3.6.9, 2048 KB/s down, 512 KB/s up.
See you in space.
Or are they compatible with the 'regular' and FSPort 4.4.x and therefore I can simply change the '3's...in the mod.ini to '4's?
CT27 - September 06, 2021, 07:45:07 - https://www.hard-light.net/forums/index.php?topic=96823.msg1911331#msg1911331First of all, i want to send my greetings for turey because he´s work make our life and playing easier...That´s my second time making my install from turey installer, but i haven´t been as sucessful as i have...I checked and the program still being viewed as working in the windows (it ´s not non responding)....It´s not possivble to copy and paste from the installation progress place, so.....
Turey - September 29, 2007, 01:11:50 - https://www.hard-light.net/forums/index.php?topic=42854.msg1008132#msg1008132/bin/bash
sed -r -e 's/\$Type: single/\$Type: multi coop/' -e 's/a\.fs2/m\.fs2/' ${1}freespace.fc2 >...; ${1}freespacem.fc2
for FILE in ${1}sm*a.fs2
do
sed -r -e 's/\+Game Type Flags: 1/\+Game Type Flags...: 11/' -e '/Alpha [2-4]/,/\+Respawn/s/\+Flags: \( /&"player-start" /g' $FILE > ${FILE/a.fs2/m.fs2
you don't **** with the turret code, the turret code ****s with you
yeah I remember the last time someone
I liked "Journey of the Forgotten "'s theory.
Wobble73 - March 25, 2010, 04:21:32 - https://www.hard-light.net/forums/index.php?topic=68764.msg1358249#msg1358249As a benchmark, use the maximum afterburner velocity of the SF Manticore, which is 155 m/s.
Androgeos Exeunt - April 02, 2010, 08:58:10 - https://www.hard-light.net/forums/index.php?topic=68645.msg1360994#msg1360994Quote from: S-99 on August 09, 2006, 04:01:13 am If i'm right welcome to the hlpbb?
OMFG PWNT - August 09, 2006, 05:22:03 - https://www.hard-light.net/forums/index.php?topic=41491.msg846652#msg846652That is, open the Mission simulator and hit Ctrl + Shift + S.
None - January 20, 2008, 10:43:42 - https://www.hard-light.net/forums/index.php?topic=51684.msg1044017#msg1044017