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Re: Supreme Commander trailer

c=us&l=en&s=bsd&cs=04

Ulala - May 18, 2006, 01:40:58 - https://www.hard-light.net/forums/index.php?topic=39794.msg811022#msg811022
Re: Coop-misions?

;s

QuantumDelta - May 31, 2010, 04:22:30 - https://www.hard-light.net/forums/index.php?topic=69668.msg1376655#msg1376655
Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?

As in, fix the uber battle between S.

LuaPineapple - March 19, 2009, 09:31:12 - https://www.hard-light.net/forums/index.php?topic=61776.msg1218056#msg1218056
Re: Squadwar will return one day. Get your suggestions in now.

I like #s 1, 3, 4, 5, 9, 10 (would need crop), 11, 14, 20, 21, & 22 (would also need crop).

jr2 - April 17, 2015, 06:46:05 - https://www.hard-light.net/forums/index.php?topic=60299.msg1783090#msg1783090
Re: The Hard Light Productions Installation

Damn, the floor-layout on the lower levels has gone to s***, and what the heck is going on with those

Mefustae - January 22, 2006, 07:00:08 - https://www.hard-light.net/forums/index.php?topic=37852.msg774891#msg774891
Freespace is 5 years old

Anyway, in my opinion FS2's biggest advantage is its modfriendlieness (or what it'd be called), especially

Mav - July 18, 2003, 12:10:34 - https://www.hard-light.net/forums/index.php?topic=16034.msg311555#msg311555
Re: FreeSpace Open Installer! Download it now!

First of all, i want to send my greetings for turey because he´s work make our life and playing easier...That´s my second time making my install from turey installer, but i haven´t been as sucessful as i have...I checked and the program still being viewed as working in the windows (it ´s not non responding)....It´s not possivble to copy and paste from the installation progress place, so.....

lobisomem - September 29, 2007, 12:18:33 - https://www.hard-light.net/forums/index.php?topic=42854.msg1008119#msg1008119
Sound in space.

It´s not just sound, it´s the fire in space aswell....Each has it´s own tone and level of "noise"....Let´s not forget that space isn´t all void, we have nebulae, asteroid fields, a whole bunch of places

Swamp_Thing - December 07, 2004, 03:42:25 - https://www.hard-light.net/forums/index.php?topic=28359.msg576570#msg576570
Re: And they hurled themselves into the void of spam with no fear...

pm Don't tempt me, or you'll hear a disturbance in the Force, as though hundreds of Postcount++'s...'s fine by me. Here it looks, and it's true, that I come here every half hour to check replies.

Snail - April 22, 2007, 04:18:35 - https://www.hard-light.net/forums/index.php?topic=46641.msg952659#msg952659
Re: Lerning the Canon of FS Universe

Prometheus S and Kayser work well, especially the prometheus S, range being 1400.

BlackDove - January 27, 2006, 11:37:32 - https://www.hard-light.net/forums/index.php?topic=37899.msg776863#msg776863
Reasons why Shivans Rule

You practrically do all the work when you have to destroy the big S....(wimpy captain )

Just bring the Psamtik behind the S, and watch Shivans die!

Nuclear1 - April 26, 2002, 02:01:44 - https://www.hard-light.net/forums/index.php?topic=6640.msg120802#msg120802
Re: thruster flames

A Kentauroi doing 120m/s (at probably about 60fps):


A Kentauroi afterburning at 200m/s (again, probably

Jessnec - August 17, 2010, 12:41:22 - https://www.hard-light.net/forums/index.php?topic=70899.msg1403524#msg1403524
New Beam effects

The Prometheus in FS1 and the the Prometheus S in FS2 are the same weapon.  ...If you look at the tables, the Prometheus S is stronger in FS2.

ChronoReverse - April 08, 2004, 12:58:11 - https://www.hard-light.net/forums/index.php?topic=22713.msg447612#msg447612
First try on modelling

..  )

i cant find a place to put cocpit so just put it somewhere,

for guns my plan is;  
  2 HL-7's...weapon load of cyclops (before, ý have to find a place for seconday banks )
  may be shieds
  45 m/s

mert361 - January 02, 2005, 05:38:29 - https://www.hard-light.net/forums/index.php?topic=29160.msg594898#msg594898
Re: Hatshepsut

ragingloli: I think there is some info on the wiki article about Subsystem(s), but it's mainly an issue...This is useful for things like long fighterbays that are only visible from inside or at the end(s), or

Aardwolf - July 25, 2009, 04:42:30 - https://www.hard-light.net/forums/index.php?topic=64120.msg1275096#msg1275096
Re: [Release] Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior

Yeah I just checked and 1900 x 1080 works for me too -- so it´s made for 1440x900 (16:10) and works on...So apparently, at 1440x900, some interface elements werent´s displayed because they didn´t fit on the

eragon2890 - March 28, 2013, 01:27:14 - https://www.hard-light.net/forums/index.php?topic=84092.msg1681254#msg1681254
Re: Myrmidon

fighters have the problem that their "overclocked engines" don't do ****...the Erinyes gets you 5 m/s...The 95 m/s over clocked speed is nice when you have to cover distance.

Solatar - November 27, 2009, 06:44:09 - https://www.hard-light.net/forums/index.php?topic=66736.msg1318502#msg1318502
Re: ANNOUNCEMENT: Welcome to HLP 3.0!

s=&forumid=19 to http://www.hard-light.net/forumsforumdisplay.php?...s=&forumid=19 which gives a Not Found.

Corsair - November 10, 2005, 10:22:25 - https://www.hard-light.net/forums/index.php?topic=36617.msg750624#msg750624
Re: Voice Acting for Barney!

Quote from: S-99 on June 07, 2006, 09:43:36 pm **** barney and the time my mom got me barney whitey

Mars - June 07, 2006, 10:23:17 - https://www.hard-light.net/forums/index.php?topic=40141.msg821765#msg821765
20041106 build

c=us&l=en&s=gen&order_number=100317926

hopefully it will be able to handle it :-)

c_n00b - December 07, 2004, 10:05:21 - https://www.hard-light.net/forums/index.php?topic=27720.msg577257#msg577257