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[EDIT] here 's mine, just for redundancy's sake.
Shivan Hunter - August 29, 2010, 12:45:56 - https://www.hard-light.net/forums/index.php?topic=71229.msg1408641#msg1408641Quote from: Yathin on January 03, 2008, 01:48:02 pm May I nominate 0rph3u5's EA Aurora Mk II?
IPAndrews - January 03, 2008, 02:27:39 - https://www.hard-light.net/forums/index.php?topic=51284.msg1036650#msg1036650the properties of existing ships, so that for example you can RAM THEM UNTIL THEY GIVE UP at 500m/s
Setekh - October 02, 2001, 03:00:00 - https://www.hard-light.net/forums/index.php?topic=1266.msg18172#msg18172Yeah I thought that there must be a jump node somewhere, but who knows why I can't see it :S I will try
blacky7 - February 04, 2018, 09:59:29 - https://www.hard-light.net/forums/index.php?topic=94449.msg1863220#msg1863220That fighter on BTA´s screenshot looks familiar to FTF Jakal or a FTF Lancer.
None - August 06, 2010, 02:16:19 - https://www.hard-light.net/forums/index.php?topic=70232.msg1398959#msg1398959If you just want mp3's for size/quality reasons, remember that wave files can be compressed with at least
EdrickV - July 16, 2002, 11:46:46 - https://www.hard-light.net/forums/index.php?topic=8731.msg156034#msg156034Other game(s) - not enough to warrant a switch from our shinemapping - I'm playing are starting to show
Silent Warrior - July 10, 2004, 09:12:08 - https://www.hard-light.net/forums/index.php?topic=23679.msg499461#msg499461Just Finished the campaing , It´s really awesome , I love this campaing , with this I am more decided
None - November 13, 2010, 12:30:47 - https://www.hard-light.net/forums/index.php?topic=72554.msg1434685#msg1434685...yep, I see the problem, here's the fix: Drop https://www.dropbox.com/s/0zbdi3ob4uw6hfo/vm1.fc2 in
JSRNerdo - May 07, 2015, 06:50:51 - https://www.hard-light.net/forums/index.php?topic=89680.msg1785044#msg1785044Yeah, and they're not using 60's technology I imagine.
J3Vr6 - October 10, 2003, 11:04:53 - https://www.hard-light.net/forums/index.php?topic=18074.msg347519#msg347519A little project I'm working on, using FS2's combat balance as the back bone.
Lutzie - June 08, 2005, 05:48:30 - https://www.hard-light.net/forums/index.php?topic=33161.msg683907#msg683907The SF´s Dragon,Scorpion and Mara do these sliding permanently if you´ve a flyby to them by 500 clicks
PeterX - May 28, 2010, 02:15:52 - https://www.hard-light.net/forums/index.php?topic=69631.msg1375817#msg1375817TS 's fix normals did not worked for me , i have to correct all wrong faces in AC3D which i use as primary
mert361 - January 05, 2005, 02:54:12 - https://www.hard-light.net/forums/index.php?topic=28308.msg597021#msg597021If it´s good for,then i can find and convert more of them.
Peter
Quote Originally posted by CP5670
I think the palette files were used by FS1's software renderer
As in s-ex-puh-ression.
Well. I pronounce it SEX-Pee.
annoying, especially for story writers (check the movie thread or the art forums and see how many *'s
Unknown Target - June 24, 2005, 02:51:56 - https://www.hard-light.net/forums/index.php?topic=33492.msg691609#msg691609That;'s what I thought.
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...and one day, Man will journey farther and faster into
Most of the time the show used either H+K G36's or the Beretta Storm
.
Quote from: Scotty on November 23, 2010, 12:06:41 pm Then whoever makes the thread can name 2011's
Hades - November 23, 2010, 12:08:23 - https://www.hard-light.net/forums/index.php?topic=67279.msg1437795#msg1437795