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Well, the antidote is to use the cutscene speeds, as many over there have done
They are m/s, I'm
It's about two steps away from being 0's and 1's.
an0n - May 13, 2002, 01:39:53 - https://www.hard-light.net/forums/index.php?topic=7603.msg131732#msg131732Quote Originally posted by CP5670
the almighty S?...The almighty K and the almighty g 's are the true gods of the numbers in my opinion.
work but it has limitation for what i m looking for :
My ship's top speed is something like 120 m/s...But for the kick effect, i try to make it go to the 500 or more m/s
that work if i doesn't give any order
Quote from: BengalTiger on May 06, 2008, 02:29:26 pm Actually the AI could do some Split-S's and stuff...when it's getting pwned (and the Split S could end with pulling up for the semi-loop, since there is
Akalabeth Angel - May 06, 2008, 08:13:36 - https://www.hard-light.net/forums/index.php?topic=53674.msg1085722#msg1085722v=0ByEGUB4ykc Work in progress shot of the GV S Seketh done for Free s pace 2 upgrade project
Androgeos Exeunt - June 13, 2013, 04:06:06 - https://www.hard-light.net/forums/index.php?topic=84765.msg1694106#msg1694106A Kentauroi doing 120m/s (at probably about 60fps):
A Kentauroi afterburning at 200m/s (again, probably
You may want to consider raising the speed limit to 45m/s. ...The subspace entry speed for your fighter is also 40m/s and will generate a warning from Command, which
Redstreblo - October 03, 2010, 11:53:45 - https://www.hard-light.net/forums/index.php?topic=71795.msg1420315#msg1420315With a stellar body of that kind of size the Gef asteroid has got, at 5km/s it would probably partially...But the same body at 25-35 km/s could just glass half a continent worth of land and cause Earth to enter
MitoPL - August 01, 2017, 09:31:13 - https://www.hard-light.net/forums/index.php?topic=93447.msg1852207#msg1852207Quote from: S-99 on March 29, 2010, 05:42:29 am Fs2's version of the athena was absolutely horrible
headdie - March 29, 2010, 07:10:14 - https://www.hard-light.net/forums/index.php?topic=68645.msg1359242#msg1359242Blue Lion missions, too many bombers and far apart to deal with
Erinyes
1 bank x4 Prometheus S for...As for Derelict, the Prometheus S allows one to complete the destroy the depot mission after the arrival
Also, as stated earlier,
Quote from: Marcov on March 12, 2011, 12:49:57 am Quote Theres always...Not much, but its there.
Of what I understand, Mr.
Quote from: jr2 on November 10, 2011, 10:15:09 am a theism is the belief that there is no god(s)....belief that there is no proof of such a being, but that there is proof that there is no such being(s)
karajorma - November 10, 2011, 10:57:40 - https://www.hard-light.net/forums/index.php?topic=78955.msg1562649#msg1562649ships into classes, the Big 'C' and Big 'O' are pre-Dreadnought battleships in my books, while the Big 'S'...difference is in the fact that the C and O have 2 "calibers" of beams- direct and slash, while the S
BengalTiger - December 04, 2008, 05:27:20 - https://www.hard-light.net/forums/index.php?topic=58089.msg1173240#msg1173240S! Smitty reporting for duty Sir...
...S!
Some other weapons (ML-16, Avenger, Banshee, S-Breaker) experience discoloration after I turn on the...ML-16 and S-Breaker look like they're being massively oversaturated for some reason.
MitoPL - October 05, 2019, 07:50:04 - https://www.hard-light.net/forums/index.php?topic=95929.msg1888063#msg1888063Weapon Friendly Hits: 983
S. Weapon Shots: 4958
S....Weaon Hits: 2372
S....offhand (i'll check later) but i KNOW my primary and secondary fire/hit percentages are both in the 70%s.
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They keep coming back for more despite Alpha 1's estimated 600:0 kill ratio so even if they don't enjoy
swashmebuckle - April 12, 2015, 12:24:50 - https://www.hard-light.net/forums/index.php?topic=89514.msg1782402#msg1782402MY headphones are MX-50's http://www.digitaldirect.co.uk/products_moreinfo3/index.asp?
Colonol Dekker - February 28, 2008, 07:18:56 - https://www.hard-light.net/forums/index.php?topic=52422.msg1058581#msg1058581