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's got mime feet! (Or kabuki... >.
Taristin - December 23, 2006, 10:49:00 - https://www.hard-light.net/forums/index.php?topic=44032.msg902161#msg902161Harder to shoot a ship that's being sucked into subspace at 200 m/s.
Retsof - September 02, 2010, 06:43:20 - https://www.hard-light.net/forums/index.php?topic=71269.msg1410282#msg1410282It's been used over and over again though as a testament to both the F-15's stability and Piloting ability
Knight Templar - August 05, 2007, 04:02:49 - https://www.hard-light.net/forums/index.php?topic=48680.msg987727#msg987727Yes and it sucked because of it, the 70's theme seems to work with me though.
01010 - March 01, 2004, 02:44:48 - https://www.hard-light.net/forums/index.php?topic=21160.msg420844#msg420844Against my better sense of judgement, I bought IL2-Sturmovik: 1946 and Defense Grid: The Awakening for S$29.80
Androgeos Exeunt - July 12, 2010, 01:07:57 - https://www.hard-light.net/forums/index.php?topic=53623.msg1390489#msg1390489The video ****s up for me at 1:20
5. Is that a Naboo fighter at 1:20?
CONSPIRACY!!!
play one of these cockpit sims with a cockpit that was actually designed for visibility (Planetside 2's
Phantom Hoover - January 17, 2017, 11:39:08 - https://www.hard-light.net/forums/index.php?topic=93031.msg1839032#msg1839032s=57dbd11043bad205f093410e00bcf972&faq=noobs#faq_noob1
Polpolion - February 23, 2007, 12:46:20 - https://www.hard-light.net/forums/index.php?topic=45629.msg929679#msg929679Any mouse is good as long as H&S are observed.
Colonol Dekker - June 01, 2006, 09:46:00 - https://www.hard-light.net/forums/index.php?topic=40051.msg815808#msg815808FreeSpace 2's damage values are actually pretty messed up IMO.
Snail - January 01, 2007, 08:28:59 - https://www.hard-light.net/forums/index.php?topic=44084.msg904658#msg904658Well what I want to know is if the fastest unification-era interceptor does 50 m/s top speed and turns
Snail - October 23, 2007, 01:58:26 - https://www.hard-light.net/forums/index.php?topic=49649.msg1014223#msg1014223Who can forget the lovely Tac-1's. Their like space dogs, our best friend.
Charismatic - February 12, 2009, 12:11:21 - https://www.hard-light.net/forums/index.php?topic=60782.msg1201761#msg1201761snow is pretty and gets me out of work, but it really ****s up my car driving 60 miles round trip on
Klaustrophobia - January 27, 2013, 11:05:25 - https://www.hard-light.net/forums/index.php?topic=53623.msg1668972#msg1668972Well, for ****s and giggles, i shat and giggled (felt liberated). And posted this picture.
S-99 - July 11, 2007, 01:11:06 - https://www.hard-light.net/forums/index.php?topic=25406.msg976527#msg976527https://www.kickstarter.com/projects/1088135691/oculus-vr-support-for-the-freespace-space-combat-s
Rijaak - July 03, 2016, 05:23:41 - https://www.hard-light.net/forums/index.php?topic=91372.msg1822592#msg1822592Quote from: Megawolf492 on October 05, 2021, 09:32:54 pm Faustus with Darth Maul lightsaber(s)
DefCynodont119 - October 07, 2021, 01:24:02 - https://www.hard-light.net/forums/index.php?topic=95995.msg1911749#msg1911749I just thought it´s named retail build, because there is a inferno build to...or am i wrong ?...made new Descriptions for all my Ships, so i already saved a lot of space inside the ships.tbl...it´s...at it´s limit...by deleting some of the ; comments, i might get 2 or 3 more Ships, but that´s not primarly
Art Kelson - June 13, 2008, 06:13:35 - https://www.hard-light.net/forums/index.php?topic=54475.msg1102356#msg110235603:12:06 pm I never quite understood why one should bother going with anything other then a Prom-S/...Prom-S or the Kayser/Kayser (assuming that is the name of the hull damage 5 and shield 6 laser....parings, but the only one I ever agreed upon was the Subach HL-7 and the Prom-R (before I had the Prom S)
General Battuta - September 11, 2009, 04:27:48 - https://www.hard-light.net/forums/index.php?topic=65078.msg1293257#msg1293257Acceleration speed (units/s/s) : [2*(distance covered in acceleration)]/(acceleration time)^2
Coasting...speed (units/s) [(total distance) - 2*(distance covered in acceleration)]/[(total time)-2*(acceleration
FS1's music was more event-driven than FS2's.
jr2 - June 18, 2012, 11:17:13 - https://www.hard-light.net/forums/index.php?topic=81154.msg1617112#msg1617112