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I tried merging jr2's registry key with mine, and now it works perfectly!
Dysko - April 03, 2007, 08:36:35 - https://www.hard-light.net/forums/index.php?topic=46297.msg945172#msg945172FS3's release.
CP5670 - May 14, 2007, 05:35:51 - https://www.hard-light.net/forums/index.php?topic=46864.msg959605#msg959605I only used it to add shields to already POFed ships, like the Robotech MOD's VF-1's and, as an experiment
EdrickV - December 04, 2002, 03:57:44 - https://www.hard-light.net/forums/index.php?topic=11523.msg220355#msg220355It may not be origional music, but my vote goes for the music on v-rock from GTA: Vice City. 80's metal
Triple Ace - September 22, 2006, 11:18:21 - https://www.hard-light.net/forums/index.php?topic=42354.msg866811#msg866811i am realy sorry close this thread admin`s and Forget it i not make this kind of threads never again
Gloriano - April 25, 2003, 09:14:19 - https://www.hard-light.net/forums/index.php?topic=14738.msg279728#msg279728nah, i just loaded up on ML-16's and Furies, and did what Raa did.
i say it's the best way.
always use the cameras to "enjoy the view" during the long patrol missions, especially on some planet`s
PL_Harpoon - August 19, 2008, 06:03:42 - https://www.hard-light.net/forums/index.php?topic=55893.msg1129416#msg1129416Note that the name HAS to be "invisible", WITHOUT the file extension, in PCS2's texture list.
The E - May 09, 2010, 12:57:20 - https://www.hard-light.net/forums/index.php?topic=69378.msg1371149#msg1371149s=&action=finduser&userid=700
Goober5000 - January 16, 2003, 10:08:00 - https://www.hard-light.net/forums/index.php?topic=12629.msg239649#msg239649Hiruk S. Dasmar? Who's going to play the most wuvvable Vasudan ever?
Snail - July 24, 2007, 05:36:07 - https://www.hard-light.net/forums/index.php?topic=48412.msg982453#msg982453Then press Ctrl+S to see your changes.
Snail - May 12, 2007, 04:09:05 - https://www.hard-light.net/forums/index.php?topic=46929.msg958973#msg958973you that should fix my problem, anyway that was quite funny to kick ai's ship into a wall at 1000 m/s
Reprobator - July 13, 2009, 07:01:25 - https://www.hard-light.net/forums/index.php?topic=64373.msg1269038#msg1269038copy the .vp s to the MediaVPs_3612 folder?
None - April 27, 2011, 04:09:19 - https://www.hard-light.net/forums/index.php?topic=75808.msg1502976#msg1502976projectile speed is 700 m/s, actually I was aiming for an animated 'swirly' thing, but the high speed
Lightspeed - February 16, 2004, 06:52:34 - https://www.hard-light.net/forums/index.php?topic=19806.msg411256#msg411256Cruise Engine-Like a second afterburner
Pros:
High-speed (400m/s or something)
Cons:
weapons inoperative
And were the S-A missiles on the house, or what? They charge, no ****ing way it's worth it, but...
Stryke 9 - July 01, 2003, 04:08:18 - https://www.hard-light.net/forums/index.php?topic=15905.msg305841#msg305841I meant was that at least it's a decent, working texture job, even if it's lacking in your opinion(s)
ssmit132 - June 19, 2009, 03:17:04 - https://www.hard-light.net/forums/index.php?topic=62622.msg1258004#msg1258004's why Ace is full of bilge.
Taristin - April 01, 2005, 06:40:37 - https://www.hard-light.net/forums/index.php?topic=31820.msg655100#msg655100Quote from: S-99 on November 24, 2009, 04:47:27 am Try google. You'll get some where.
S-99 - December 02, 2009, 03:07:54 - https://www.hard-light.net/forums/index.php?topic=66631.msg1319814#msg1319814hey again it s me saturn
does anyone know of a good place to get some news on the news XBOX2 or