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PCS2's source is available via SourceForge's git host, for details see http://sourceforge.net/projects
The E - April 10, 2011, 03:03:54 - https://www.hard-light.net/forums/index.php?topic=75562.msg1496726#msg1496726:%s/foo/bar/g in vim.
Sushi - November 17, 2009, 01:27:06 - https://www.hard-light.net/forums/index.php?topic=66611.msg1315615#msg1315615I was thinking might it be cool to have a POF data editor in fred it'self, useing FS2's code base
Bobboau - August 24, 2002, 06:10:16 - https://www.hard-light.net/forums/index.php?topic=9581.msg173781#msg173781Is that anything like SF64's warping-on-the-edge multiplayer thing?
Axem - June 06, 2005, 11:05:01 - https://www.hard-light.net/forums/index.php?topic=33103.msg682859#msg682859Quote Originally posted by DaBrain
It looks like this with fog enabled:
kinda shows FS2's
a pack of number 6's who, as we all know, are complete hornballs.
Turambar - June 28, 2006, 12:42:23 - https://www.hard-light.net/forums/index.php?topic=40447.msg830069#msg830069. '-' and '=' keys
Try WASD
W/S=forward/backward
A/D=left/right
It appears to be identical to the Prometheus S from FS2. What's it doing there?
Solatar - August 19, 2009, 11:08:54 - https://www.hard-light.net/forums/index.php?topic=65227.msg1285683#msg1285683Their S-Foil animations were part of that codebase, not part of FSO.
chief1983 - January 31, 2011, 09:52:50 - https://www.hard-light.net/forums/index.php?topic=69139.msg1468286#msg1468286That would scare the locals s***less.
TrashMan - April 14, 2010, 06:13:40 - https://www.hard-light.net/forums/index.php?topic=69075.msg1364827#msg1364827Halo 2's ending was deliberate.
Still nothing from bungie yet, I wouldn't tatoo it on your arm...
I wish we had an IRC-style ignore list for the forum so I could put S-99 on it.
General Battuta - January 25, 2010, 02:39:27 - https://www.hard-light.net/forums/index.php?topic=67670.msg1338093#msg1338093It's Droid803's, right?
Been playing around with normal maps.
no, change the ships.tbl so you afterburner speed is the speed of light (300,000,000 m/s) and then use
redsniper - June 18, 2004, 02:30:31 - https://www.hard-light.net/forums/index.php?topic=24262.msg487170#msg487170That's what MD5's are provided for, so you can check that.
Zacam - February 21, 2010, 04:15:13 - https://www.hard-light.net/forums/index.php?topic=68212.msg1347281#msg1347281FS1's were the best they could ever have been at the time however... Remember, FS1 is 7 years old...
Hippo - May 30, 2004, 02:14:07 - https://www.hard-light.net/forums/index.php?topic=23901.msg478400#msg478400If my computer starts smoking I'll want to know which bastard bought it ***s. Anyway, tis fixed now.
vyper - September 01, 2005, 06:54:38 - https://www.hard-light.net/forums/index.php?topic=34927.msg723105#msg723105I think that we're getting to the point where our models 0wn 's.
Setekh - December 12, 2001, 03:23:00 - https://www.hard-light.net/forums/index.php?topic=4878.msg74906#msg74906For those that don't know, it's the Shagohod, MGS3's equivalent of a metal gear.
redsniper - December 05, 2004, 09:04:04 - https://www.hard-light.net/forums/index.php?topic=28236.msg575623#msg575623Egads Steak, you're only as old as I am :s. But, to each his own - Good luck to you bloke.
Black Wolf - January 06, 2007, 04:04:00 - https://www.hard-light.net/forums/index.php?topic=44226.msg906908#msg906908