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Re: Starship troopers; why not explosive ammunition?

Quote from: S-99 on February 22, 2015, 08:45:37 pm Why wasn't explosive ammunition a staple of the...Quote from: S-99 on February 22, 2015, 09:50:08 pm In fact, it probably wasn't even though of.

Fury - February 23, 2015, 02:20:02 - https://www.hard-light.net/forums/index.php?topic=89231.msg1777778#msg1777778
Re: Need a Job. Why not Iraq.

Child mortality rates in Iraq are in the 120's, while in China it is in the 30's.

Kosh - May 11, 2006, 11:55:50 - https://www.hard-light.net/forums/index.php?topic=39776.msg809230#msg809230
Re: Squadrons - 12, 16, or 24 fighters?

(for those who may not be aware, adding an S to the end of words that aren't plural is fairly common...and it just rolls off the tongue easier without the s.

Klaustrophobia - March 14, 2012, 04:23:35 - https://www.hard-light.net/forums/index.php?topic=79960.msg1592098#msg1592098
Glow tag tests

[glow=green]T[/glow][glow=blue]h[/glow][glow=yellow]i[/glow][glow=red]s[/glow]

[glow=white]i[/glow]...[glow=purple]s[/glow]

[glow=orange]a[/glow]

[glow=green]t[/glow][glow=blue]e[/glow][glow=yellow]s[/...[/glow]




[glow=blue]
e =

¥
[size=8]S [/font]= 1 / k!

CP5670 - March 21, 2002, 10:34:28 - https://www.hard-light.net/forums/index.php?topic=6196.msg97588#msg97588
Re: New User Friendliness

It ´s really scattered and lots of Threads are not up to date....That´s why i usually follow the Links, in some of the Users Signatures...I guess it´s Colecampell, that

Art Kelson - June 11, 2008, 05:37:13 - https://www.hard-light.net/forums/index.php?topic=54126.msg1101387#msg1101387
Re: Subsystem Autotarget and Bomb Damage

@headdie
You misunderstand about the targeting, I know about Alt-S....Instead FS1 initially targets the ship in general and you must press S to target any subsystems, even...Alt-S simply stops targeting a system if you are already, it doesn't change whether or not a subsystem

None - January 12, 2011, 08:28:05 - https://www.hard-light.net/forums/index.php?topic=73923.msg1460087#msg1460087
So close.....

It´s a brave new world, fellas!

And Rictor, you are absolutelly right....It´s a loophole that they use shamelessly.
Latelly, the biggest victim of Echelon has been France....Lots of corporate secrets were stollen to harm France´s industry abroad, because they opposed the war

Swamp_Thing - May 13, 2005, 07:03:03 - https://www.hard-light.net/forums/index.php?topic=32570.msg672728#msg672728
Re: X-COM Enemy Unknown by Firaxis

Spoiler: https://www.dropbox.com/s/vmvc3dnonh67eyl/xcom_tank1.jpg
https://www.dropbox.com/s/om08q5hykj2wqrt.../xcom_tank2.jpg
https://www.dropbox.com/s/8nkg9wbu2n6vvgr/xcom_tank3.jpg
Not sure if this minigun

Fury - October 01, 2012, 10:46:56 - https://www.hard-light.net/forums/index.php?topic=79543.msg1643860#msg1643860
A Song Someone's Band Did...

's really messed up to ask for a thread to be closed, and then to post a link to something that'll only

Taristin - June 11, 2005, 08:26:53 - https://www.hard-light.net/forums/index.php?topic=33196.msg685466#msg685466
Re: background nebula realism

That, and trying to dogfight at 8.3km/s is kinda... stupid?

Kolgena - April 16, 2010, 09:25:21 - https://www.hard-light.net/forums/index.php?topic=68913.msg1365373#msg1365373
Freespace2 SCP - Advertised as Freeware?

what does that mean :s

Excuse my ignorance.

Grug - February 29, 2004, 07:06:54 - https://www.hard-light.net/forums/index.php?topic=21135.msg420316#msg420316
Actual velocities and accelerations?

They don't have to travel at hundreds of km/s because they can just make insystem subspace jumps, right

Corsair - December 11, 2004, 07:42:04 - https://www.hard-light.net/forums/index.php?topic=28484.msg579954#msg579954
Back to fighter beams: 2 things required

vaporised bug-fixed
kill getting bug-fixed
sound bug(s)-fixed
next up range

Bobboau - February 15, 2003, 04:48:11 - https://www.hard-light.net/forums/index.php?topic=13211.msg249530#msg249530
What is God's name?

*steals 01010's name*

Ha! Now you have to be my beyatch!

diamondgeezer - November 25, 2002, 12:00:49 - https://www.hard-light.net/forums/index.php?topic=11619.msg216389#msg216389
I got my hat!

s=Alikchi

There's some other stuff up there you all might be interested in

Alikchi - August 09, 2002, 09:22:52 - https://www.hard-light.net/forums/index.php?topic=9285.msg167203#msg167203
Re: Improving the Aeolus

If you want it to be balanced near where the deimos is, I'd say that TerSlashers and Prometheus S turrets

Mars - November 05, 2006, 12:12:43 - https://www.hard-light.net/forums/index.php?topic=43157.msg882864#msg882864
Beam Alternatives

It's a projectile moving at hypervelocities. (3000+ m/s in FS terminology)

Shrike - March 23, 2001, 10:45:00 - https://www.hard-light.net/forums/index.php?topic=566.msg9901#msg9901
Re: freespace rts mod

ok i didn't figure out that cap ships could have it s own refinery system , that's logical

Reprobator - February 01, 2008, 04:20:27 - https://www.hard-light.net/forums/index.php?topic=51936.msg1048620#msg1048620
Hi-poly Galaxy model (image heavy, in-game shots, model by Scotchy)

s=&postid=16792#post16792

Omniscaper - December 27, 2003, 08:09:31 - https://www.hard-light.net/forums/index.php?topic=19432.msg386858#msg386858
New MOD for FS2

Both of you

S' been a good 3 months since i've touched that beam

Knight Templar - April 02, 2003, 05:01:30 - https://www.hard-light.net/forums/index.php?topic=14213.msg269318#msg269318