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s-99, you're aware that bitcoin is essentially a pyramid scheme right?
Klaustrophobia - October 04, 2013, 11:36:09 - https://www.hard-light.net/forums/index.php?topic=85719.msg1714099#msg1714099So MW2's MP has gone the Halo MP route?
SpardaSon21 - November 23, 2009, 01:53:01 - https://www.hard-light.net/forums/index.php?topic=66476.msg1317287#msg1317287I have been very very happy with my Samsung(s).
Inquisitor - July 05, 2008, 09:33:55 - https://www.hard-light.net/forums/index.php?topic=54943.msg1111509#msg1111509Might've missed a few '****'s though.
Descenterace - April 11, 2006, 03:16:35 - https://www.hard-light.net/forums/index.php?topic=39312.msg799748#msg799748A-P-R-I-L F-O-O-L-S
Whitelight - March 31, 2006, 09:42:17 - https://www.hard-light.net/forums/index.php?topic=39136.msg796008#msg796008F*** that s***!
Mefustae - July 11, 2006, 09:00:51 - https://www.hard-light.net/forums/index.php?topic=40925.msg834575#msg834575Ah, yes, c914's Reyena and Sirona. They do look great.
Snail - October 31, 2009, 03:25:14 - https://www.hard-light.net/forums/index.php?topic=25406.msg1309903#msg1309903All Your Base Is 10
And we're all old ****s now.
Quote Originally posted by WMCoolmon
@ Alpha 3's reply.
Ditto.
it's not a weird entry in Alpha 1's default stuff is it ? (the arrival bug)
Roanoke - September 06, 2005, 03:58:11 - https://www.hard-light.net/forums/index.php?topic=34979.msg724717#msg724717I need an ANI artist to make intel and loadout ANIs for these models:
Athena S (stealth variant)
(for...this one I could also use a loadout screen)
Cyclops S (stealth variant)
Thor (fighter beam
idea even predates Larry Niven and Jerry Pournelle, who more or less made the idea fameous in the 1960's...and 70's in Niven's "Known Space" universe and a few of their collaborations.
perihelion - May 05, 2010, 02:45:17 - https://www.hard-light.net/forums/index.php?topic=69388.msg1370318#msg1370318No, it´s not! At least not in TS 6....All you need it to select the face you want, click a button, and it´s done. No muss no fuss.
Swamp_Thing - May 04, 2005, 10:41:17 - https://www.hard-light.net/forums/index.php?topic=32435.msg669009#msg669009And it's Ctrl + Shift + S.
Ctrl + Shift + S what?
I have found that the best speed for capital ships is around 100 m/s. ...you really want it to be fun, but still keep an aspect of realism, the top speed should be 175-200 m/s.
Trekkie 197 - January 18, 2002, 06:27:00 - https://www.hard-light.net/forums/index.php?topic=1659.msg23160#msg23160C o l o u r s or no colours... It might be safer just to ditch the C o l o u r s .
Lorric - August 07, 2013, 12:04:44 - https://www.hard-light.net/forums/index.php?topic=85242.msg1704430#msg1704430Prometheus S = Original Prometheus
Nope....Prometheus S appeared after the discovery of the Gamma Draconis Nebula, when GTVA gained access to large
I need an ANI artist to make intel and loadout ANIs for these models:
Athena S (stealth variant)
(for...this one I could also use a loadout screen)
Cyclops S (stealth variant)
Thor (fighter beam
2007, 02:29:44 pm I'd just like to note that this thread has an aweful lot of speculation and "IIRC"s...and "IMHO"s with little actual facts to back any of these theories up.
Snail - July 03, 2007, 02:33:55 - https://www.hard-light.net/forums/index.php?topic=47942.msg973841#msg973841Example: a SB Serahpim has a maximal velocity by 75 clicks/s without use the ETS and with use of that...by 87 clicks/s
And a GVF Horus without that by 90 and with that near 100 and so on.