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Re: Bumper stick on the side of the car, no, ship I mean...

The side of Alpha 1's ship:

Got killz?  (Moustache optional.)

Tyrian - January 13, 2007, 04:19:19 - https://www.hard-light.net/forums/index.php?topic=44269.msg910836#msg910836
The P-117 Raptor IV Transatmospheric Fighter

Ok, I have found FireSplat´s mission "Forced Retreat" on my HD....It´s mission 04 from my cancelled campaign "Bosch´s Dream".

Slanker - September 05, 2001, 12:59:00 - https://www.hard-light.net/forums/index.php?topic=2448.msg34462#msg34462
Design a destroyer

Quote Originally posted by Swamp_Thing
So, what´s the news on Ryx´s model?...I really loved that design, it´s the best i´ve seen yet.
Any news?

Ryx - November 12, 2004, 07:16:44 - https://www.hard-light.net/forums/index.php?topic=19102.msg562068#msg562068
Quran mishandling was true after all.

Let´s add a little tidbit to the discussion:

The last Amnisty International report on Human Rights compares...So that should tell us how´s life on GITMO like......can´t phatom how stupid the White House must think we are, to try and sell us the crap that a guard´s

Swamp_Thing - June 04, 2005, 05:22:54 - https://www.hard-light.net/forums/index.php?topic=33053.msg682132#msg682132
World War III: Wasteland Earth

lol, he can't spell W-A-R-P-S-T-O-R-M and instead spells it W-A-R-P-S-T-R-O-M when it is, in fact

heretic - June 03, 2002, 06:47:08 - https://www.hard-light.net/forums/index.php?topic=8001.msg139944#msg139944
60 km distance limit

To the person who said the AI doesn't handle speeds above 140m/s, you're wrong....I've had the AI go at 1000m/s, and the only noticeable difference is that everyone depends a lot more

Grey Wolf - April 07, 2003, 04:41:35 - https://www.hard-light.net/forums/index.php?topic=14292.msg271963#msg271963
Re: Four Freespace Easter Eggs You Probably Didn't Notice (SPOILERS LIKELY)

Glad to know that the BP moved to that direction, too: it's a good way to celebrate 's achievements,...EDIT: Uh, if I remember well, there was a Deimos in one of 's other games. Summoner, maybe?

Mobius - May 31, 2011, 06:38:41 - https://www.hard-light.net/forums/index.php?topic=76417.msg1516580#msg1516580
Re: Asimovian Thought Experiment

Quote from: Colonol Dekker on May 30, 2007, 06:00:02 am R2-D2's, T-800's Benders or Sonnys.

Mefustae - May 30, 2007, 06:54:33 - https://www.hard-light.net/forums/index.php?topic=47231.msg964313#msg964313
Re: Delenda Est (spoiler!)

Watch as the Colossus gets rammed by a gigantic space flea traveling at 640m/s!...Make it 800m/s and I'd pay to see that...

just joking

Crybertrance - July 29, 2012, 01:42:19 - https://www.hard-light.net/forums/index.php?topic=80146.msg1625566#msg1625566
Re: Anthem

(and not that Id's very forthcoming about engines anymore) was a pretty major departure from Doom 3's...I don't know how much of IdTech 5's code base is in Doom 2016's engine (IdTech 6) but I don't get the...I'm sure there's some vestigial code from Doom 3 or even Doom 1 in IdTech 6's bowels but the two latest...Wolfenstein 2 is built around Doom 2016's engine and not the weirdness of IdTech 6.

Firesteel - June 13, 2017, 04:54:14 - https://www.hard-light.net/forums/index.php?topic=93628.msg1849597#msg1849597
FS1 Prometheus question

The weapon profiles are extremely different between Prom and Prom-S; the prometheus originally was almost...twice as powerful against hulls as it was against shields; the S variant actually is better against...And it used only 40% of the energy that the S does.  ...The S, on the other hand, will burn through shields about twice as quickly as the original did.  ...: 26
Hull Damage/second: 86.667
Shield Damage/shot: 14
Shield Damage/second: 46.667

Prometheus S:

StratComm - May 01, 2005, 05:47:13 - https://www.hard-light.net/forums/index.php?topic=32376.msg667774#msg667774
Re: simple c++ question

Try thinking about how the number of *s per line changes as you go down and also the number of spaces...before the *s start on each line.

Spicious - November 22, 2008, 06:00:08 - https://www.hard-light.net/forums/index.php?topic=57932.msg1168957#msg1168957
Get your ultra retro tech tv episodes here

http://www.archive.org/details/computerchronicles



Many episodes mainly running from the mid 80's...until the late 90's (although this collection is probably missing some episodes since the show ran from

Kosh - August 17, 2009, 11:05:36 - https://www.hard-light.net/forums/index.php?topic=65171.msg1284603#msg1284603
Merseyside mourns dead chicken

When is Britain going to apologize for displacing all of the native americans back in the 15-1700's?...India in the 17-1800's, Africa during the same period? The opium wars? Etc?

Taristin - October 26, 2005, 12:56:32 - https://www.hard-light.net/forums/index.php?topic=36023.msg747455#msg747455
Re: Nightly: 13 February 2018 - Revision a0a8812

I tried to see if it`s caused by any of my usual render options (thrusters, rotate systems, full detail...Edit: It`s still there....Interestingly, it usually crashed instantly, but I loaded up BP`s Morena, and it actually let me rotate...Adding today`s log, just in case.

Makhpella - February 15, 2018, 04:09:29 - https://www.hard-light.net/forums/index.php?topic=94482.msg1863878#msg1863878
Re: BIG mission

P L E A S E P L E A S E P L E A S E P L E A S E do not make this mission.

woodburner - January 13, 2008, 02:33:27 - https://www.hard-light.net/forums/index.php?topic=51500.msg1041407#msg1041407
Freespace and Speed: How Fast is Slow?

No m/s, km/s, miles/hour ect.  ...Now, we've basically assumed that it is m/s, and I suppose it works, but is it true?...Thus, FS2 measures ship distances in m/s.

------------------
Creator of the Table Edit project.

Joey_21 - August 27, 2001, 04:58:00 - https://www.hard-light.net/forums/index.php?topic=285.msg4515#msg4515
Mind-mangling Lego trickery

you mean that wierdo thingy where you lean on it and it "go"s?

Knight Templar - January 18, 2003, 02:47:34 - https://www.hard-light.net/forums/index.php?topic=12801.msg240514#msg240514
Re: Primaries

But I like the Prom S

Harbinger of DOOM - December 30, 2006, 12:14:34 - https://www.hard-light.net/forums/index.php?topic=44228.msg904110#msg904110
Re: Meet the Pyro

indeed meet the sniper captures the 1960's vibe that they are going for the best

mormon_boy - July 01, 2012, 04:03:38 - https://www.hard-light.net/forums/index.php?topic=81268.msg1619839#msg1619839