Sort by: Post date
256kb/s ADSL, not the fastest in the world, but does its job....
starfox - July 21, 2006, 03:24:19 - https://www.hard-light.net/forums/index.php?topic=41120.msg839038#msg839038There;s actually a thing called mudcake these days?
How strange.
HE ewas impaled on the ds2's readctor before it 'sploded...
Colonol Dekker - July 04, 2008, 05:13:00 - https://www.hard-light.net/forums/index.php?topic=54969.msg1111439#msg1111439What´s simpler than that?
Swamp_Thing - September 15, 2004, 06:07:18 - https://www.hard-light.net/forums/index.php?topic=26372.msg544249#msg544249Anyone remember the bit(s) about perpetual war in 1984 ?
aldo_14 - April 16, 2006, 10:39:00 - https://www.hard-light.net/forums/index.php?topic=39337.msg801333#msg801333wanking
f***ing
pissing
s***ting
b***hing
S' what you get for rubbing lube on your chest.
Knight Templar - December 03, 2004, 12:47:54 - https://www.hard-light.net/forums/index.php?topic=28278.msg573639#msg573639s post.
Odyssey - October 26, 2003, 04:42:13 - https://www.hard-light.net/forums/index.php?topic=18430.msg355890#msg355890First Cylon War missions and campaign(s) are planned eventually.
newman - October 16, 2012, 05:16:56 - https://www.hard-light.net/forums/index.php?topic=81859.msg1648002#msg1648002dosnt that just cause issues with PCS2's MoI calculations?
headdie - December 02, 2012, 05:58:07 - https://www.hard-light.net/forums/index.php?topic=71652.msg1657842#msg1657842There´s still some work to be done, but a demo is coming soon
General Kazooie - August 02, 2005, 12:09:24 - https://www.hard-light.net/forums/index.php?topic=34292.msg709099#msg709099Series Resurrecta 's trademark is based on the opposite concept, though.
Mobius - November 18, 2020, 10:12:35 - https://www.hard-light.net/forums/index.php?topic=95487.msg1905418#msg1905418Add this to the [Gamers Bill of Rights]
Amendment #1: "No member(s) of the company will post misleading...Some of such being: The identification of said individual(s), public apology by individual(s), and possibly
i could use PCS2's BSP tree generator to generate a tree on the mesh, and then make a new chunk SLDC...lists of polygons (Basically the tree we generate in memory just recorded into the POF with polygon #s...corresponding to shield poly #s)
Kazan - July 10, 2007, 03:26:07 - https://www.hard-light.net/forums/index.php?topic=47751.msg976272#msg976272phatosealpha on October 25, 2012, 03:14:00 pm ...And I would very much buy a remake of ME1 with ME3's...If Bioware were to redo the entire trilogy and make the single change of using ME3's mechanics, I would...I wouldn't even care if the goofy terminator boss was still there, or they kept ME3's ending the way
Scotty - October 25, 2012, 03:47:11 - https://www.hard-light.net/forums/index.php?topic=82628.msg1650331#msg1650331Quote Originally posted by Bobboau
alright and surface area is pi*r^2
s(h)=pi*(h/2)^2 = (h^2*pi...)/4
s(t) = (pi*(3*t-100)^2)/400
s(t)*c=v'(t) -> c=-3/10
...hmm, it's been a while sence I've done
function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!...d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore
mjn.mixael - January 11, 2012, 09:58:45 - https://www.hard-light.net/forums/index.php?topic=79308.msg1575550#msg1575550Some things need changing:
I get the Prom R by default by the Prom S is also available....Set the Prom S as default, anyone who discovers this will change to the Prom S.
2011, 07:28:00 pm Spoiler: also, how the hell did they come up with the portal device in the 50's/...60's?!?
Bobboau - April 21, 2011, 08:21:45 - https://www.hard-light.net/forums/index.php?topic=75685.msg1500935#msg1500935K-I-S-S, please.
The coolest part IMHO is the last paragraph.